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Interactive Games Joyful Beach Projection System For Large Area Coverage

Interactive Games Joyful Beach Projection System For Large Area Coverage

interactive beach projection system

AR interactive games for large areas

joyful beach projection game system

Lieu d'origine:

Guangdong, Chine

Nom de marque:

Zhisheng

Certification:

CE/ISO

Numéro de modèle:

ZS-CP02907

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Détails de produit
Surface de projection:
Plancher: 5 * 5m / mur: 5m * 2,8 m
Thèmes du jeu:
6
Résolution de projecteur:
Pour les appareils électroniques
Ratio de lancer:
0,45
Type d'affichage:
3LCD
Type de contrôle:
Télécommande
Vie de source légère:
20 000 heures (normal), 30 000 heures (ECO)
Garantie:
1 an
Service après-vente:
Pris en charge et installez
Mettre en évidence:

interactive beach projection system

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AR interactive games for large areas

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joyful beach projection game system

Conditions de paiement et d'expédition
Quantité de commande min
1
Prix
$9,000-10,000
Détails d'emballage
Carton + boîte en bois
Délai de livraison
10-15 jours
Conditions de paiement
T/T
Capacité d'approvisionnement
10 sets en 10 jours
Description de produit

Interactive Games Joyful Beach Projection System For Large Area Coverage


The "Joyful Beach Projection Game" invites children on a critical mission: to heal a distressed ocean ecosystem. As "Ocean Guardians," they are the key to bringing light and life back to the coral reefs, making them the heroes of the story.

The Arena: Immersive Technology
Our system utilizes a dual-projection setup. The floor becomes a dynamic seabed for exploration, while the wall acts as both a scenic backdrop and an interactive knowledge database. This multi-sensory approach ensures complete immersion.

The Tools: Tactile Interaction
We bridge the digital and physical worlds with our proprietary props. The "Light Net" is a wand for interaction, and the industrial-grade joystick gives players direct control over wave mechanics, making their influence on the game world feel real and powerful.

The Learning: Seamless Education
Education is not a separate module; it's embedded. When a child taps the wall to learn about a lanternfish, that information is immediately relevant to the creature they are trying to catch in the game. This context-driven learning dramatically improves information retention.

The Social Dimension: Play Together
The game is designed as a social activity. It supports multiple players in collaborative or competitive frameworks, teaching valuable lessons in teamwork, strategy, and sportsmanship in a lively, engaging setting.


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