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Large Scenes Joyful Beach Projection Game Save The Ocean Theme For Eco Education

Large Scenes Joyful Beach Projection Game Save The Ocean Theme For Eco Education

AR interactive beach projection game

eco education ocean theme game

large scenes save the ocean game

Luogo di origine:

Guangdong, Cina

Marca:

Zhisheng

Certificazione:

CE/ISO

Numero di modello:

ZS-CP02907

Ora chiacchieri
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Dettagli del prodotto
Di proiezione:
PIANO: 5*5m/muro: 5m*2,8m
Tematiche di gioco:
6
Risoluzione del proiettore:
1920×1080
Rapporto di lancio:
0.45
Tipo di visualizzazione:
3LCD
Tipo di controllo:
Telecomando
Vita della fonte luminosa:
20.000 ore (normale), 30.000 ore (ECO)
Garanzia:
1 anno
Servizio post-vendita:
Supportato e installato
Evidenziare:

AR interactive beach projection game

,

eco education ocean theme game

,

large scenes save the ocean game

Termini di trasporto & di pagamento
Quantità di ordine minimo
1
Prezzo
$8,000-10,000
Imballaggi particolari
Cartone + scatola di legno
Tempi di consegna
10-15 giorni
Termini di pagamento
T/T
Capacità di alimentazione
10 set in 10 giorni
Descrizione di prodotto

Large Scenes Joyful Beach Projection Game Save The Ocean Theme For Eco Education


AR Joyful Beach is more than just fun; it's a pedagogically sophisticated tool built on constructivist learning principles, where knowledge is built through active experience and discovery. Its design directly targets and enhances key developmental areas: Cognitive skills are sharpened through problem-solving challenges, such as sorting virtual waste into correct recycling categories or devising strategies to complete missions under time constraints. 


Physical development is promoted via hands-on interaction that requires precise motor skills, coordination, and spatial awareness as children reach, dig, and manipulate objects within the sand pool. Social-emotional growth is intrinsically fostered through its mandatory collaborative gameplay, which requires communication, negotiation,and shared decision-making to achieve common goals. 


Most importantly, its scientific literacy objectives are seamlessly woven into the fabric of the game; contextual facts about biodiversity, climate change, and ecology are presented not as static text but as integral parts of the narrative. Beta testing in educational environments demonstrated a remarkable 40% higher retention rate on key science topics compared to traditional classroom instruction, making it an invaluable asset for modern, forward-thinking educational institutions seeking to supplement their STEM and STEAM curricula with impactful, experiential learning.

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