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Beach Interactive Games Wall And Floor Projection For Immersive Marine Play

Beach Interactive Games Wall And Floor Projection For Immersive Marine Play

beach interactive projection game

marine floor projection game

AR immersive wall projection game

Tempat asal:

Guangdong, Cina

Nama merek:

Zhisheng

Sertifikasi:

CE/ISO

Nomor model:

ZS-CP02907

bicara sekarang
Minta Kutipan
Rincian produk
Daerah proyeksi:
Lantai: 5*5m/Dinding: 5m*2.8m
Tema Permainan:
6
Resolusi proyektor:
1920×1080
Rasio lempar:
0.45
Jenis tampilan:
3lcd
Jenis kontrol:
Kendali jarak jauh
Kehidupan sumber cahaya:
20.000 jam (normal), 30.000 jam (ECO)
Jaminan:
1 tahun
Layanan setelah penjualan:
Didukung dan instal
Menyoroti:

beach interactive projection game

,

marine floor projection game

,

AR immersive wall projection game

Syarat Pembayaran & Pengiriman
Kuantitas min Order
1
Harga
$8,000-10,000
Kemasan rincian
Karton + kotak kayu
Waktu pengiriman
10-15 hari
Syarat-syarat pembayaran
T/T
Menyediakan kemampuan
10 set dalam 10 hari
Deskripsi Produk

Beach Interactive Games Wall And Floor Projection For Immersive Marine Play


Beach Interactive Games is more than just fun; it's a pedagogically sophisticated tool built on constructivist learning principles, where knowledge is built through active experience and discovery. Its design directly targets and enhances key developmental areas: Cognitive skills are sharpened through problem-solving challenges, such as sorting virtual waste into correct recycling categories or devising strategies to complete missions under time constraints. 


Physical development is promoted via hands-on interaction that requires precise motor skills, coordination, and spatial awareness as children reach, dig, and manipulate objects within the sand pool. Social-emotional growth is intrinsically fostered through its mandatory collaborative gameplay, which requires communication, negotiation,and shared decision-making to achieve common goals. 


Most importantly, its scientific literacy objectives are seamlessly woven into the fabric of the game; contextual facts about biodiversity, climate change, and ecology are presented not as static text but as integral parts of the narrative. Beta testing in educational environments demonstrated a remarkable 40% higher retention rate on key science topics compared to traditional classroom instruction, making it an invaluable asset for modern, forward-thinking educational institutions seeking to supplement their STEM and STEAM curricula with impactful, experiential learning.

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