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Beach Interactive Games Wall And Floor Projection For Immersive Marine Play

Beach Interactive Games Wall And Floor Projection For Immersive Marine Play

beach interactive projection game

marine floor projection game

AR immersive wall projection game

Lugar de origem:

Guangdong, China

Marca:

Zhisheng

Certificação:

CE/ISO

Número do modelo:

ZS-CP02907

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Detalhes do produto
Área de projeção:
Piso: 5*5m/parede: 5m*2,8m
Temas do jogo:
6
Resolução do projetor:
1920×1080
Razão de arremesso:
0,45
Tipo de exibição:
3LCD
Tipo de controle:
Controle remoto
Vida de fonte de luz:
20.000 horas (normal), 30.000 horas (ECO)
Garantia:
1 ano
Serviço pós-venda:
Suportado e instalação
Destacar:

beach interactive projection game

,

marine floor projection game

,

AR immersive wall projection game

Termos do pagamento & do transporte
Quantidade de ordem mínima
1
Preço
$8,000-10,000
Detalhes da embalagem
Cartão + Caixa de Madeira
Tempo de entrega
10-15 dias
Termos de pagamento
T/T
Habilidade da fonte
10 conjuntos em 10 dias
Descrição do produto

Beach Interactive Games Wall And Floor Projection For Immersive Marine Play


Beach Interactive Games is more than just fun; it's a pedagogically sophisticated tool built on constructivist learning principles, where knowledge is built through active experience and discovery. Its design directly targets and enhances key developmental areas: Cognitive skills are sharpened through problem-solving challenges, such as sorting virtual waste into correct recycling categories or devising strategies to complete missions under time constraints. 


Physical development is promoted via hands-on interaction that requires precise motor skills, coordination, and spatial awareness as children reach, dig, and manipulate objects within the sand pool. Social-emotional growth is intrinsically fostered through its mandatory collaborative gameplay, which requires communication, negotiation,and shared decision-making to achieve common goals. 


Most importantly, its scientific literacy objectives are seamlessly woven into the fabric of the game; contextual facts about biodiversity, climate change, and ecology are presented not as static text but as integral parts of the narrative. Beta testing in educational environments demonstrated a remarkable 40% higher retention rate on key science topics compared to traditional classroom instruction, making it an invaluable asset for modern, forward-thinking educational institutions seeking to supplement their STEM and STEAM curricula with impactful, experiential learning.

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